As seen above is the big screen the players will see. This contains all the currently playing characters in the city, which has different states depending on the level that is being played. Secondly it shows the five main meters of quality in town: safety, nature, happiness, economy and community. All the characters have different thoughts on these pilars which means that they care more about some than others. However, it’s important to keep the overall score above the average, in order for it to be a nice town to live in.
If you’re curious what the different levels look like, you can have a look over here, where you can toggle through levels 1, 5 and 10.
How to play
Apart from the big screen, the players use their phone to control their character. This is an important part because the phone shows the player who their given character is, what their values are and how happy they are. The backstory and values will help the player to make choices during the game, which also happens on the phone screen. Anonymously they can vote for their pick, but of course it’s smart to discuss with the other players what could be the best bet for the whole town. When voting for either of the two choices, the player can also decide how much energy to put into this task. Some tasks may require more energy than others, but they will also have a bigger (positive) impact on the town.